AI Insights · Timothy · October 2024
Top 5 3D Anime Games on Android in Germany: Q3 2024
Explore the performance trends of the top 3D anime games on Android in Germany during Q3 2024, with insights into downloads, revenue, and active users.
During the third quarter of 2024, the performance of the top 3D anime games on the Android platform in Germany revealed diverse trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides an insightful overview of these trends.
Zenless Zone Zero by COGNOSPHERE PTE. LTD. saw a fluctuating revenue trend, beginning the quarter with approximately $33.8K and peaking at $56.2K in early July before tapering off towards the end of the quarter. Downloads started strong with 54K in the first week, but gradually declined to under 1K by the end of September. Weekly active users followed a similar trend, starting at 52K and experiencing a steady decline to around 10.8K by the quarter's close.
Genshin Impact, another title from COGNOSPHERE PTE. LTD., maintained a healthy revenue stream throughout the quarter, with a notable spike to $105K in late August. Downloads remained relatively stable, peaking at 10.7K in the week of August 26. Weekly active users showed a consistent upward trend, reaching a high of 153K in late August before stabilizing around 139K at the end of September.
Honkai: Star Rail also from COGNOSPHERE PTE. LTD. demonstrated varied revenue performance, with a significant surge to $151K in early September. Downloads remained steady, averaging around 3K weekly. The weekly active users metric displayed consistency, hovering around 70K to 73K throughout the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced a peak in revenue at $96K in the second week of July, before seeing a decline towards mid-September, followed by a rebound to $70K at the end of the quarter. Downloads were stable, with a slight increase at the end of September to nearly 3K. Weekly active users decreased from 83K in early July to 57K by the end of the quarter, with some fluctuations.
Lastly, Hero Clash: Playtime Go by Glaciers Game, showed a gradual increase in revenue, peaking at $12.9K in late September. Downloads varied, with a high of 5.7K in early August. Weekly active users ranged from 10K to 18K, exhibiting some volatility throughout the quarter.
For more detailed insights and data, visit Sensor Tower.